

Also made harder when one of the dragons has resurrection powers.yes, but i should not have to resort to cheesing the game to beat it, even with mods. Triple hard dragon spawn on their lowest settings = 15min battle even if in a town. Heh, should be able to kill him off in console though.

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could delete the items I made but then I'll be left thinking "how strong should I allow myself to be".Ī crying shame since its such a interesting and well functioning idea, Durzel download ace's smithing and enchanting modules, it does away with the worst of that specific brand of retard, and look at the rest of them while you are at it, it's modding done right in my opinion. 1 arrow = dead.Ĭompletely sucked the desire to play out of the game for me. The best part is I just started a quest where I've been turned into a werewolf, and because it's on master difficulty and I no longer have my godly weapon and armour I die as soon as anyone looks at me. I know it's possible to ignore that but if it's within the bounds of the game and not done via the console I would've assumed there would be sensible limits, otherwise you just start thinking "should I actually consciously avoid smithing in case I make something too strong?". My stuff I smithed and enchanted the ~honourable~ way without looping, but it stlil came out with pants-on-head retarded results. Apparently it's even possible using that to make items etc have damage in the billions, or massively negative values (due to the number wrapping around) that crash the game. :( The dumb part is I was aware of that loop but didn't do it.

The retard goes trough the roof that way, 1-hit killing Alduin with a DAGGER is possible. Welcome to why stock skyrim is shite, it gets even worse if you invest perks into smithing, enchanting and alchemy and do the whole alchemy->enchant->alchemy->smith item loop
